Name |
Elite Operatives |
Membership |
Alex Lawrences from alternate universe, including
females. |
Status |
Many of his parallels are dead, remainder returned
to home dimension. |
Recent Missions |
Skirmished with group in Island Assault |
History |
Organization formed after Alex Lawrence in this
universe discovered some sort of dimension crossing technology. |
Abilities |
Can recruit alternates from other dimensions.
The grunts tend to wear body armour, use range of modern weaponry, and
can voluntarily fade from existence back to their home dimension. |
Weaknesses |
Still human and fairly easy to kill if you can
get past the armour |
Theme |
Queen - Another One Bites the Dust [1980] {Preston} |
Name |
European Union "EU" [Homepage] |
Membership |
General Adam Thornley, Colonel Alba 'Sandpiper'
Vega Ortiz. |
Status |
Recently lost two commandos, but generally strong. |
Recent Missions |
Helicopter dropped off Eckerd before Defend the
Crown Jewels. Mind controlled commandos fought group Bohemian Rhapsody
(Bug Zapper). Worked with Templars at the end of Wetwork. |
History |
Available off-site |
Abilities |
While domestic security services or the Interpol handle supernaturals in most European Union nations, there is an elite force available when the situation warrants a military response. They work in balanced squads of eight to nine soldiers and are capable of sending multiple squads if necessary. |
Weaknesses |
Largely but not exclusively dependent on equipment and cybernetic or biological enhancements rather than supernatural powers. |
Theme |
None. |
Name |
Interpol |
Membership |
Large number of members in many parts of the world, including Saki Morikawa in England. |
Status |
Reasonably successful, has not had direct involvement with SAB missions. |
Recent Missions |
None. |
History |
Available
off-site |
Abilities |
Largest international policing force for both
regular and supernatural affairs, Interpol has two branches: A regular
unit and a supernatural investigations unit. These branches operate on
an international scale, cooperating with domestic securities in many nations. |
Weaknesses |
Not all countries like to have Interpol meddling in domestic
affairs. Interpol is also often hindered by international red tape. Although
some operatives are heavily equipped, it is still a police organization,
not a military one. Furthermore, while large in the international sense, it has a
limited number of operatives per area. |
Theme |
Dracula X: Nocturn in the Moonlight - Guardian {Preston}. |
Name |
PK Group [Logo] |
Membership |
Prudence Kinsha. Hector, Hobbes, and Big Green guy also affiliated. |
Status |
Fighting. |
Recent Missions |
Fighting the group in Defend the Crown Jewels. |
History |
Weapons merchants. Provide technology to circumvent the weaknesses or augment the strengths of supernaturals. Work has included boxers for Robert Lighter, IR protecting ponchos for vampires, Hector's cyborg enhancements (presumably), cannon for big green guy. |
Abilities |
Weapons design, have a superb hacker on staff. |
Weaknesses |
Apparent group leader is a flake. |
Theme |
None. |
Name |
Supernatural Affairs Branch |
Membership |
Headed by Eckerd, many other members. |
Status |
Has had a string of successful missions. |
Recent Missions |
All. |
History |
Current incarnation of SAB initiated after suffering a high casualty assault on SAB's original training facilities. |
Abilities |
Access to resources of British government, Anglican support among other exorcists, research and development facilties, super natural research capacity, super natural training capacity. Access to a variety of mercenaries. |
Weaknesses |
Insufficient budget for full capacity staff results in the reliance on mercenaries. |
Theme |
None |
Name |
Vampire Commandos |
Membership |
Mercs. |
Status |
Numbers greatly depleted. |
Appearance |
Variable, dependent on type. |
Recent Missions |
Clashed in Vampire Vacation Violence, defeated in Ambulance Chasing. |
History |
Association with Anwyl unknown. Target of numerous
strikes after Ambulance Chasing. |
Abilities |
Highly variable. Known to include: Invisibility
and obfuscation, jumping and strength, speed. Not all types have all abilities. |
Weaknesses |
Sunlight, fire, stakes to the heart. Sometimes garlic and religious symbols. |
Theme |
None. |